Entertain This!

How Glitches And Mishaps Built Entertainment Legends

Hayden, Mitch, and Tom

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A tiny mistake can rewrite the whole entertainment timeline, and we’re obsessed with the receipts. We kick things off with trivia built around the best “happy accidents” in games, movies, and TV, where a glitch, a workaround, or a limitation doesn’t ruin the project, it defines it. Think Grand Theft Auto evolving out of chaotic police behavior, Street Fighter II turning an exploit into the official combo system, Minecraft accidentally birthing the Creeper, and Silent Hill using fog as a performance fix that becomes pure atmosphere.

Then we jump to film and television chaos: production disasters, technical breakthroughs, and the weird moments that end up shaping what audiences remember. We talk about big turning points like Jurassic Park’s CGI leap, Toy Story 2’s near-catastrophe, plus the way network rules and budget constraints can force creators into smarter visual choices that become iconic.

After the trivia sprint, we shift into the business side of pop culture. We debate why big theatrical releases still matter when they deliver real spectacle, how IMAX loyalty turns into engineering challenges, and why a new Spaceballs feels perfectly timed as a satire of endless franchise loops. From there we dig into MCU fatigue, Doomsday and Secret Wars-style consolidation, and why TV’s steady output often beats movie-sized storytelling for long-running universes.

We wrap by zooming in on where games are headed, from GTA 6 tech and AI ambition to the backlash against live service monetization, digital-only ownership, and battle passes in single-player titles. Subscribe, share the show with a friend, and leave a review, then tell us: what’s the best bug or on-set mistake you’ve ever seen turn into something great?

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Cold Open And New Plans

SPEAKER_01

I've been watching kick of the hell and my kid my son actually like belly lap watching it. And it was like thinking my bad like how are we just kids? And he really's going like yell man at that go. And my kid was like okay.

SPEAKER_03

Well, hello.

SPEAKER_04

Welcome to Entertain This, the podcast about movies, TV shows, and video games. My name is Hayden. With me have Mitch and Tam. Hello. His name is not Hayden. It's old Tom.

SPEAKER_01

And I'm now Tim.

SPEAKER_04

Uh well, we had plans, and then I didn't do the plans. And then I hijacked the podcast and said, we're gonna do what I want.

SPEAKER_00

Three weeks to watch two movies. And then I was like, I didn't do that. Couldn't be bothered. Six hours before we're supposed to record, I didn't do that.

SPEAKER_01

It was just wasn't enough time. It wasn't.

SPEAKER_03

It was busy.

SPEAKER_00

But before we begin, social media Mitch, you can go to et entertain this underscore on X Inst Instagram and TikTok, and you can go to et entertain this 59 on YouTube and check out some of our uh our little reels and our episodes. So yeah.

SPEAKER_01

Is our stuff like linked and like if you pull it up on yeah, just yeah, you listen and just scroll down. Yeah, yeah, yeah. You can do that. Well, I gotta do everything for you. Huh? Uh huh. You want me to like the podcast myself?

SPEAKER_04

Can we type it in a Google for you?

SPEAKER_01

Like and subscribe, of course! That's Jeeves, buddy.

SPEAKER_04

All

Trivia On Famous Game Bugs

SPEAKER_04

right. I need uh pen and paper. We're gonna start off with trivia.

SPEAKER_03

There's a notepad from the rib.

SPEAKER_00

Go for it, Tom.

SPEAKER_03

Alright, listen to old man noises as Tom goes and gets a pen over there.

SPEAKER_00

Didn't do the homework, didn't bring his materials.

SPEAKER_04

The questions are important. So this is what we're gonna do for trivia. Questions and trivia are important. I know.

SPEAKER_03

But you you guys just like buzz when I breathe a certain way.

SPEAKER_04

Okay, do we need buzzers? No, you don't need buzzers. It's gonna have to be Tom. I'm just gonna start with. Well, let's do this. Pick a number between one and ten. Sixteen. One and ten. Okay, Tom wait.

SPEAKER_01

I went by default. Alright. Good job.

SPEAKER_03

You can tell which of us have a college education and which I have some of it.

SPEAKER_04

So I'm gonna start with Tom. Tom, if you get the question wrong, I'll default to Mitch. And then if Mitch gets it wrong. I'm just gonna give you the answer. I'm not gonna go.

SPEAKER_00

It's like I'm not going back and forth that much. Alright. I can't be bothered.

SPEAKER_04

Alright. Question number one. In 1997, a coding error caused police cars to violently suicide ram player vehicles at high speeds in a prototype game called Race and Chase. What game was built when developers abandoned the boring racing simulator to focus entirely on police chases and an open world crime?

SPEAKER_01

GTA. Again, my turn.

SPEAKER_04

How have you lived it this long?

SPEAKER_01

I'm gonna go Tom. What is Grand Theft Auto?

SPEAKER_00

Yes. That's okay. If I edit this out, he doesn't have that point. Mitch. Mitch, I'm he just put down the button.

SPEAKER_04

Right? Wow, Tom really screwed the boot out. Okay, Mitch, I'm looking at you now and talking to you, so therefore, this is your question. Awesome! Okay. Alright, in uh 1991, playtesters discovered they could mash buttons fast enough to trap an opponent in an unblockable beatdown sequence. What fighting game turned this animation glitch into the official combo mechanic?

SPEAKER_01

Mortal Kombat.

SPEAKER_04

No.

SPEAKER_01

1991?

SPEAKER_04

Yes.

SPEAKER_01

Can I ask if it's a console or like a true arcade?

SPEAKER_00

Yeah, it's both.

SPEAKER_01

Okay. Street Fighter.

SPEAKER_00

Can I go? Can I go?

SPEAKER_01

Yes, I believe you.

SPEAKER_00

Street Fighter 2. Yes. I was like, what is he staring at me?

SPEAKER_04

I was waiting for you to finish the question. Alright, uh, I said I wouldn't go back to you, but you're gonna need all the points. Alright, uh, I guess we're back to Tom. In 2009, creator Marcus Person tried to code a friendly pig, but swapped its length and heights variables, spawning a terrifyingly green monster that exploded when approached. What game mascot was accidentally born? Minecraft. Yes, but what's the Oh Creeper?

SPEAKER_01

He said Minecraft it was my turn! Well, he said what game It's part of the question.

SPEAKER_04

Character. Yeah, you got it. Alright. Mitch in 2003, a hacker, stolen the unreleased source code for one of the most anticipated video games of all time, delaying the game by a year and forcing Valve to overhaul its entire internal network, specifically designed by Gabe Newell. That doesn't give me any hint. What game was leaked? Valve.

SPEAKER_01

I have a I have a guess.

unknown

Great.

SPEAKER_01

It's like you could see Bioshock?

SPEAKER_04

Half-Life 2? Yes, it's Half-Life 2. I don't know. I've never played Half-Life.

SPEAKER_01

The only game I can ever think of that Valve made is Half-Life.

SPEAKER_00

It made a lot. I can't think of any games, I guess, other than Half-Life now.

SPEAKER_01

Well with Hayden.

SPEAKER_04

It's one of the most it's like quintessential games. Yeah, never played. Alright. In 1996, a color palette glitch caused a red team player to randomly display blue name tags in a multiplayer mod. What class did developers invert invent based on this bug?

SPEAKER_01

Read that one more time.

SPEAKER_04

In 1996, a color black palette glitch caused the red team players' names, like their tags or player tags, to randomly display a blue name tag in a multiplayer mod. What class did developers invent based on this bug? I'll give you a hint, the class was called Spy. And the game is called Spy.

SPEAKER_01

I don't know. I don't know.

SPEAKER_04

Going once, going twice? Is it like like a class of character or like a class of like the class the archetype that you could play as in this game was called Spy 1997?

SPEAKER_01

Six. Six? Oh my god, that's even worse. Alright, Mitch. I have no idea.

SPEAKER_05

Goldeneye. Team Fortress. Oh yeah.

SPEAKER_00

Never played that.

SPEAKER_04

Alright, next question. Uh I guess we're back to Mitch. What style, what stylish action game started as a bug build of Oni Musha? Famous sword fighting game. Where an enemy was juggled in mid-air indefinitely due to a physics glitch.

SPEAKER_00

Read that one more time.

SPEAKER_04

Alright, what stylish action game started as a bug bugged build of Oni Musha, or an enemy was juggled in the air indefinitely due to a physics glitch? In other words, every time you slashed the bad guy, they'd say bouncing up in the air. This is the first game to really like do that. It is a console game. Going once. Going twice. I don't know. Damn.

SPEAKER_01

Ninja Garden?

SPEAKER_04

Devil May Cry. I never played it either.

SPEAKER_01

I never played Ninja Garden.

SPEAKER_04

I don't know. Good guess. Alright, question uh next question. Uh back to Tom. In 1978, primitive hardware lagged when all the aliens were alive on the screen, but sped up as players destroyed them. What arcade game accidentally invented progressive difficulty curves this way? 1978. Galaga? No. Mitch. 1978. We've all played this game. Every every time. Space Invader. Yes, Mitch. Good job.

SPEAKER_00

Still think of that would be that old.

SPEAKER_04

I know. 1999. Uh, back to Mitch. Developers accidentally crashed the PlayStation while trying to draw an entire 3D city. What horror game covered its map in a soup thick blanket of fog as performance workaround creating its signature atmosphere? Solid Hill. Yes, Mitch. Good job.

SPEAKER_00

It's the only one I can remember that you can't see more than a building at a time.

SPEAKER_04

Because it ain't rendered. The score is tied three to three. Uh, next question. Tom, in 2020, what massively hyped AAA video game suffered such severe technical issues on last gen consoles that PlayStation took the unprecedented step of removing it from the digital store for six months? Cyberpunk? Yes, Tom. Cyberpunk 2027.

SPEAKER_01

I wasn't sure it wasn't running great on our good consoles either.

SPEAKER_05

They fixed it.

SPEAKER_00

That was gonna be my guess, but I was like, I don't know.

SPEAKER_04

Mitch, in 1993, developers ran out of memory trying to load dynamic lighting onto 3D character models. What game popular li popularized light mapping? Basic static shadows directly onto textures to save 3D rendering. Alright, 1993. 3D models. Something on the N64. Uh it made its way to the N64, but it started. We've talked about this in the podcast before.

SPEAKER_01

That doesn't help.

SPEAKER_05

We've got six years of stuff we've talked about.

SPEAKER_04

We've talked to this about this podcast, I think, this year, actually. I think I've actually referenced that this was the first game to do 3D models with its individual light sources.

SPEAKER_05

I don't know. Going twice. Give up.

SPEAKER_01

1993. Console game.

SPEAKER_04

It it made its way to console. It wasn't originally a console.

SPEAKER_01

So it was a computer game. That does not narrow it down in my mind.

SPEAKER_00

If he doesn't know, I have one guess. What? Doom.

SPEAKER_01

It was mid. I wasn't gonna get that.

SPEAKER_00

Well, when I thought about it after what you said, you had to think about computer and then went to console. Yep.

SPEAKER_04

Tom, in 2005, an accidental programming oversight allowed deadly debuff, quote, corrupted. Wait, I just skipped one, my bad. In what stealth game did developers leave an AI AI bug where guards followed footprints in the snow, realizing mid-testing they had accidentally created realistic line of sight traffic.

SPEAKER_01

What year?

SPEAKER_04

Oh, this would have been like 2000. Actually it'd have been like 97, maybe? I don't know the year. But it was PlayStation 1 era.

SPEAKER_01

Line of sight tracking guards.

SPEAKER_04

The guards saw your footprints in the snow, were startled by it, and then followed it to try and find you.

SPEAKER_01

Um Metal Gear Solid? Yes.

SPEAKER_00

That's what I was gonna guess. Darn it.

SPEAKER_04

Alright, Mitch. Uh uh in 2005, an accidental programming oversight allowed a deadly debuff, quote, corrupted blood, to bleed out of a high-level raid zone into public cities. What game hosted this virtual epidemic, which real-world epidemic epidemiologists studied. In other words, they used this uh weird freak accident of debuffing that spread throughout the entire servers of the game to study how viral outbreaks work. Think about 2005 massive online games. Going once. World of Warcraft. Yes. That was my guess. I'm like, it's gotta be a world of warcraft. That's the only thing I can think of. I remember when I was playing when this happened, and I just logged in and there's bodies everywhere. I'm not talking like in this, like the wilderness where people get killed. I'm talking about like in the cities where it's safe, and you're just like, what happened?

SPEAKER_01

Is there a police officer I could talk to?

SPEAKER_04

Yeah, like opening it 28 days later. Yeah. Where he like walks out and he's just like, where's everybody? That was like that. I was like, where did everybody go?

SPEAKER_00

Everything's so quiet. You logged in after the massacre.

SPEAKER_01

He's just walking around with a can of soda, scooping up things. It was the best night of his life.

SPEAKER_04

No, what happened was I was wandering around and then some dude like runs at me, and I'm like, what's happening? This goes, Yeah, it stabs me, and I get the viral outbreak and die later.

SPEAKER_05

So that was great. Yeah.

SPEAKER_04

All right, uh, back to Tom. In uh 2003, Square Next developers made catastrophic database error during maintenance, deleting primary character data tables for thousands of players across multiple servers. What MMORPG was taken offline for days to reconstruct user data? I'll give you a hint. Well, I did say square next developers. What does Square Next make?

SPEAKER_01

I don't know. Um Online MMO. Which I think predates World of Warcraft. Nope. But I don't think it's World of Warcraft, that wouldn't be back-to-back answers. I'm gonna say RuneScape?

SPEAKER_04

No, damn. What does Square Next make, Mitch? Square Nix. What are they famous for?

SPEAKER_01

Hang on, let me look it up. Hayden's lackluster attempts at the Jeopardy Final Jeopardy song.

SPEAKER_04

No, it's the uh the level up theme from a certain game franchise. Alright, it's Final Fantasy XI.

SPEAKER_00

I don't I've never played Final Fantasy. Moving on! He's like doing the power-up theme of Final Fantasy. I'm like, I don't got a blank stare. It's like we played shoot 'em up games.

SPEAKER_04

Alright, that was uh shoot-em-up and Tom moving to Mitch.

Film Mishaps That Changed Movies

SPEAKER_04

In 1998, a rogue computer command wiped out character models file by file on Pixar's main server. When internal backups failed, what movie was saved only because technical director Gl Galen Suzman had a duplicate system on her home computer while working remotely with a newborn. Toy Story. Yeah. No. Unless you're not done answering the question. Two. Yes. Why'd you keep them a hit? It was my moment.

SPEAKER_00

Man, she needs all the help you can get. I could have sworn it was the first one, though.

SPEAKER_01

No, it was Toy Story too.

SPEAKER_04

Okay. Tom. What 1993 film was planned entirely using stop motion puppets until an ILM digital test proved animals could be rendered realistically forever launching modern CGI blockbuster era.

SPEAKER_01

1993.

SPEAKER_04

1993 films planned entirely using stop motion puppets. And then a bunch of CGI dorkes was like, hey, look at this. I know. Going once. Oh, balls. Going twice.

SPEAKER_01

Um the awful dragon movie with Dennis Coy. Mitch Dress apart. Yes, Mitch!

SPEAKER_00

I remember they made like most of the movie with the stop motion, and then somebody realized I could do the CGI. They're like, let's go with that.

SPEAKER_04

Poor Phil Tippin.

SPEAKER_01

The dinosaur Wrangler. Yeah, because he he effed up hardcore. A lot of people died. The lawyer dude, he got eight in the bathroom.

SPEAKER_04

That's a place of safety. Alright. Mitch, what 1975 blockbuster was forced to shoot terrifying underwater point of view shots because it's giant mechanical Jaws. Okay.

SPEAKER_01

I was like, it's Jaws. I was like, when you said 1975, I was like Jaws.

SPEAKER_00

Well, you said giant mechanical. It's underwater.

SPEAKER_04

Tom, what 1993 stop motion classic lost weeks of work and thousands of physical props when a massive fire broke out at its San Francisco soundstage? 1993 stop motion. Classic. Go and what's.

SPEAKER_01

When did the never ending story come out? No.

SPEAKER_00

It's not stop motion. Oh. Going once. James the Giant Peach. No.

SPEAKER_04

I don't know. That came later. This was the nightmare before Christmas.

SPEAKER_00

Okay.

SPEAKER_04

1993? Yeah, that's that old. Yes. That's why. I was thinking it was like 96. That's why when we were in high school, all those girls were wearing uh all those yeah, email girls. Alright. Next question. Uh I think we're to Mitch now. What 1979 War Epic suffered a production process so legendary for its disasters, including sets destroyed by Ty Typhoon Olga and the lead actors suffering a heart attack that the documentary Hearts of Darkness was made about it. Oh, I know this. I know you know this. So you better get it right. I don't remember the name of it.

SPEAKER_00

I I remember I remember we watched it because like the whole you got the whole helicopter that crashed and all that stuff. The platoon?

SPEAKER_01

No. 1986 was true. Can't remember the name of this movie. Apocalypse nap. That's right. The horror.

SPEAKER_00

I remember watching a documentary thing where the helicopter crashed and they about killed him.

SPEAKER_03

I would love to see that movie. Is it?

SPEAKER_00

Yeah, he does that in the show.

SPEAKER_01

The horror.

SPEAKER_03

That's funny.

SPEAKER_04

Alright.

SPEAKER_05

Tom.

SPEAKER_04

2014. In 2014, a state-sponsored hacker group known as The Guardians of Peace wiped out corporate servers, leaked unreleased films, and exposed sensitive executive emails to stop the comedy. The interview. What studios suffered the cyber attack?

SPEAKER_01

Who the hell made that crappy movie? Uh Fox?

SPEAKER_04

No. MGM. No. It was Sony Pictures Entertainment. Tracks doesn't.

SPEAKER_01

Oh well. Yeah, the Japanese, they don't like North Korea.

SPEAKER_04

Mitch! In 1989, James Cameron built a digital water blank. For Titanic. No. Tom. In 1989, James Cameron built a digital sequence specifically designed so it could be deleted if CGI looked too terrible. If it was so successful, it proved digital characters were viable for Hollywood. You know, from there on out. 1989, James Cameron.

unknown

CGI.

SPEAKER_01

Yes.

SPEAKER_00

I didn't think of it about 1989.

SPEAKER_01

Well, he said 1999.

SPEAKER_04

89.

SPEAKER_01

To start. When you were saying talking, and then he went, oh hang up. 19.

SPEAKER_00

Pull it back, Mitch.

SPEAKER_04

Alright. Uh Tom, what 1993? 1993. Tragic film accident involved a prop gun, a real bullet fracking. I know killed a lead actor, prompting Hollywood to overhaul firearm safety and move towards digital muzzle flashes. The crow.

SPEAKER_05

Good job. Yeah. The score is time! I knew that one seven to seven. Mitch.

unknown

Yes.

SPEAKER_04

What 1982 film set helicopter crash resulted in the deaths of three actors triggering historic legal battles and safety reforms regarding child actor labor laws and pyrotechnics? That's the name of the movie. Yeah, this movie's more famous for this accident than the actual movie.

SPEAKER_01

That's probably why we don't know the name of it.

SPEAKER_04

You guys should read something.

SPEAKER_01

What was the what was the year?

SPEAKER_05

1982. You should watch something. Um I have no idea.

SPEAKER_01

Is it a war movie?

SPEAKER_04

No. No. No. This part was sort of war, but it's it's comp it's complicated. It's the in and totality is not a war movie.

SPEAKER_01

Okay. So it's a movie with war that got like kind of sprinkled down at the end, like putting like salt and pepper on a dinner.

SPEAKER_04

It's kind of like A-Cine, like kind of like Forrest Gump, you know. Okay. You can't really say Forrest Gump's a war.

SPEAKER_01

True. Who's in it?

SPEAKER_04

Oh my gosh. All right. Is Twilight Zone the movie? Oh, okay. Oh. Next question. I think we go to Tom. What 2000 film What 2000 film struggled to render believable digital ocean physics, forcing VFX artists to pioneer the first physics-based fluid simulation algorithms in Hollywood? You're not gonna know this movie. So, going once. Godzilla.

SPEAKER_00

Mitch. Waterworld. Perfect Storm. Ah I didn't know the movie.

SPEAKER_01

I just didn't know that was before it was from that was like a 1999 movie. That's what we did. George Cloudy and Mark Wahlberg go fishing.

SPEAKER_00

It's 2000.

SPEAKER_01

And the ocean fishes b they fish. The ocean's like, I'm going boating.

SPEAKER_04

Alright, uh uh Mitch, right? Yeah, Mitch. Sure. 2004. Skin rendering looked unnaturally plastic in early 3D tests. What animated film forced animators to pioneer subsurface scattering to simulate penetrating human skin? In other words, I'll give you a hint. This is a fully animated movie. 2004. All right. And they made it the humans look so realistic, it was definitely an upgrade for like CG animated films from there on out.

SPEAKER_00

Final Fantasy.

SPEAKER_04

No. 2004. When you think of animated films, what do you think of? I mean, there's a lot. Um once. Going twice. The Incredibles.

SPEAKER_01

Oh, I was gonna say that. That doesn't look that doesn't look realistic.

SPEAKER_04

So, like the way that the skin dissolves, the the light dissolves in their skin. That's like what made it look more realistic.

SPEAKER_00

I didn't even notice it. Question. I thought the uh animated Final Fantasy movie that they made was gonna be the because that looks more realistic.

SPEAKER_04

1997, a six foot five extra wearing an awkward stormtrooper helmet banged his head hard on a low doorframe. What film added a loud clang sound effect to the special edition release to honor the blooper?

SPEAKER_01

Star Wars? A new hope.

SPEAKER_04

Yes. Good job, Tom.

SPEAKER_05

Let me just throw him up to Tom. Give him all the easy ones. Alright, Mitch, here you go. Alright. You ready?

SPEAKER_04

In 2008, a hospital demolition charge failed to detonate on Q, forcing this actor. Dark Knight and uh Heath Ledger. To stand out in a nurse outfit fiddling with fake remote. Yeah, that back to the end of the day.

SPEAKER_00

And then when Dark Knight rises? No. No. It's just the Dark. And then when the bomb went off, he actually jumped and kept it in there.

SPEAKER_04

Tom! Heyden! This 1976 sports film tested a heavy prototype camera stabilizer by having the inventor's wife sprint up a public library staircase producing footage so smooth the director rewrote the main training montage around it in 1976.

SPEAKER_01

A 1976 sports movie?

SPEAKER_04

Yes. I'll say uh I'll say the key words again. 1976, sports film, public library staircase, training montage. Rocky. Yes.

SPEAKER_00

I don't I mean, granted it is all about football. Granted, it's about sports. I don't think of Rocky as I don't remember what movie it was.

SPEAKER_01

Like the cameras like on like the cords like going over stadiums. Yeah. Like a movie did that. Yeah. And then the NFL was like, we want that.

SPEAKER_04

That's a good idea. So some dude was like, hey, let my uh I got I invented this camera and it's gonna be very stable when people are running, so it won't bounce. Yeah. He's like, let my wife carry this heavy camera and then chase uh Sylvester Stallone upstairs, and then like it just changed how cinematography happened ever since. So there you go, you learned something. Mitch, what 1999? 1999 sci-fi blockbuster nearly lost its entire production setup when a freak 160 mile per hour storm tore through Australian sound stages, completely destroying external sets. Famous film, 1999. Just gonna guess the matrix. Yes, Mitch.

SPEAKER_00

I'm just gonna guess the matrix. It's not the Titanics. I was like, I guess maybe it's the matrix.

SPEAKER_01

It would help if he could read the question in one shot without repeating a word. In 1999.

SPEAKER_04

I gotta do that because it's like talking to a kindergarten.

SPEAKER_00

Look, I've been up since yesterday. I got Red Bull. I got my headache medicine.

SPEAKER_04

Delirious.

TV Constraints That Sparked Creativity

SPEAKER_04

In 1966, the concept of teleportation was invented entirely as a financial workaround because constructing physical spaceship landings for every single episode would have bankrupted the show. Bull! Oh, you knew that one, Mitch. I did!

SPEAKER_01

Did you know Gene Roddenberry was in the LAPD? That I did not.

SPEAKER_04

Yeah, he was a detective. Alright. Mitch, in 1990s, network censorship prevented a show, this show, from displaying blood on the screen, forcing animators to invent vampires absorbing plasma through suction cups on their hands. What show is this? I thought of it. Everybody here you would know this one. Suction cups on their hands. What year? 1990. It's got one of the cool you know the coolest intros.

SPEAKER_01

It can't be.

SPEAKER_04

Going once. Going twice.

SPEAKER_00

I don't know. Just take a shot in the dark, man. I don't know of anything with vampires in the 1990s.

SPEAKER_04

It's this is like a thing that they did that was goofy. It's not the thing. Alright, Tom.

SPEAKER_01

Is it gargoyles? No. Damn.

SPEAKER_04

Going once. We're all done? Okay, Spider-Man, the animated series.

SPEAKER_01

Oh. Spider-Man the animated series didn't come out until 1994.

SPEAKER_04

Oh, I'm sorry. In the 1990s. Look at that. Alright, my bad.

SPEAKER_01

But that's also just that's also just one character. Yeah. I was thinking Morbius, and I'm like, no.

SPEAKER_00

But that's just one character that's only in like maybe eight total episodes of the entire show. I don't know.

SPEAKER_01

If only he could read. Yeah.

SPEAKER_04

Uh Tom. What I okay. This is a good one for Tom. What iconic British sci-fi series established that it's Doctor Who. Yes.

SPEAKER_03

Time Machine look like an ordinary blue phone. I knew that one.

SPEAKER_04

Purely because the production lacked the budget to build a new alien prop for every time period. The TARDIS. Mitch. Ah, this is a good one for Mitch. What 1990s team drama pioneered the vampire dusting visual effect specifically to avoid leaving bodies behind and bypass network scissors banning gore?

SPEAKER_00

Buffy the vampire slayer.

SPEAKER_04

Yes, Mitch.

SPEAKER_03

Alright.

SPEAKER_01

Network sensors?

SPEAKER_04

Scissors. No, sensors. Cut that. Might as well do it. Alright. Tom, in what 1980s animated show were characters constantly shown shooting laser lasers instead of bullets and jumping out of exploding vehicles via parachutes to pass TV standards forbidding firearm death?

unknown

G.

SPEAKER_01

Joe.

SPEAKER_04

Yes, Tom. Mitch, what long-running animated comedy short began as a uh short crude bumper segments on the Tracy Ullman show? Because animators lacked the budget and time to refine character designs and accidentally creating their yellow aesthetic.

SPEAKER_00

I'm gonna go with the Simpsons. Yes. Yeah, but I don't know what the Tracy Oldman show is.

SPEAKER_04

It started out as like a like a I don't know, cutaway or something like that. Alright. Tom, in what horror series did a camera operator trip and fall, causing a horde of extras to swarm the ground in character and accidentally invent the show's signature low angle perspective. I'm not gonna say what the shot is called because it's too much of a giveaway.

SPEAKER_01

Can you read that again?

SPEAKER_04

So uh this show. Okay, cameraman is running from zombies, trips and falls. Instead of the extras breaking character, they hoard the zom the the camera. And the showrunner loved it so much he kept that. And that was like the essential shot for this show. Is it The Walking Dead? Yes.

SPEAKER_00

It's gotta be The Walking Dead with a horde of zombies on the TV show.

SPEAKER_04

Yeah, that shot is called the Walker Cam perspective. That makes sense. Alright, Mitch, in what drama series did this person get so mad they took a pizza and flung it on top of a roof like a frisbee, landing it perfectly flat uh on his very first attempt.

SPEAKER_00

We're talking about the show? Um Breaking Bed. Yes. I had to think of the name. I was like, make sure I say the right thing.

SPEAKER_01

I was just keep thinking about him in the middle. I was like, I know it's Brian Cranson.

SPEAKER_00

That's why I could think of his name. I was like, what is the show? Oh yeah.

SPEAKER_04

Tom and uh that's a dumb one. All right. Uh in what 1990s sitcom did this actor sprint onto set so late for his cue that he skidded his. Seinfeld. Okay. And uh Michael Richards, yeah. Kid was shit. Cosmo Kramer. All right. The score is 13, Mitch, and 16, Tom. So you have won, Tom. Alright. Can anybody gauge for let's say for 10 points, can anybody gauge what this trivia was about?

SPEAKER_01

Movie production, IT video game, and television production. Faults and glitches.

SPEAKER_04

Oh, look at that! 10 points! Like, it was like Tom's what the It was like accidents that propelled the industry. Alright. So stupid. I'm sorry to find that stupid.

SPEAKER_00

Oh win!

SPEAKER_04

Uh let me get to my news section. No, you don't.

SPEAKER_01

We can just cut that out.

Big Budgets And IMAX Obsession

SPEAKER_04

So let's talk about uh the industry trends and business models. I know you guys love this stuff, but uh I don't think we're talking about true lies.

SPEAKER_01

Hey, hijacked the episode. Oh yeah. He's like, we're doing what I want to do.

SPEAKER_04

Alright, let's talk specifically about uh the Odyssey. Nobody's seen it yet. I'm gonna see it this uh this week, but it is you don't want to see the Odyssey?

SPEAKER_05

No. Why? It looks horrible. It doesn't look great. It's crushing right now. It's just because it's Nolan.

SPEAKER_00

Well, I mean I'm gonna give it a shot. That's because it's an IMAX, so people have to pay a lot more to go see it. Yeah.

SPEAKER_04

No, you don't have to go see your IMAX. I don't want to see it. Well, all right. Let me uh make this argument for you. It's uh it was a $360 million budget. It recouped $250 million in 48 hours. All right, 261 total. Um and 50 million of that is uh in the like 20 IMAX theaters that are in America. There's only like 20 left. Really? Yeah. Yeah, they're like a dying breed. But uh uh Nolan is so much of a uh like a fan of IMAX that he uh had had his engineering team develop like a shell for the camera because it's a very loud camera. And they put this 75 pound like padding shell on it. And it's so goofy and awkward that in order to get close-ups for people, because he shot it 100% in IMAX, uh uh they had to put this like mirrored apparatus on a lens so they could shoot under people to get the right angles for the close-ups. And he invented all this crazy stuff because he believes in IMAX that much. He thinks that the fans deserve a higher uh aspect ratio and quality and whatnot. Uh but yeah, like the the the cameras are so loud that Shell keeps it quiet. And um so I think that it's a testament, maybe to Nolan's craft, because you know, he's he's not I don't say he's like fat a thousand. I think he's he's got some movies that are are kind of like but uh you know I I think that people believe in Nolan enough to give it a shot. And uh the fact that he's got all these actors like the the laundry list of actors that have agreed to sign up to to be in this movie, which apparently was a hellacious production. Like people like were just getting pissed on rain out in the out in the out in the ocean, and he like made rigs to stri to tie people down and stuff to boats so they couldn't get washed away and stuff like that, and for the cameras as well. You know, god god forbid a camera gets broken.

SPEAKER_01

Um this movie should have been made twenty years ago with Sean Bean playing Odysseus.

SPEAKER_04

I agree. I I love that idea. I don't know whatever happened to that, but I don't know. I'm gonna give it a shot. From what I hear, people like it. And uh you know, but I think that it's a good testament to show that like certain films are not dead, right? People are still willing to go out there. It's not an an in uh an original IP, but it's not like we've seen uh the film adaptation of Odysseus in the past 20 years. Uh there was that May for TV one, yeah. You're watching it like high school.

unknown

Yeah.

SPEAKER_04

Which I actually really liked.

Spaceballs Sequel And Franchise Fatigue

SPEAKER_04

All right, let's talk about uh Spaceballs.

SPEAKER_01

The new one?

SPEAKER_04

Yeah, the new one. Uh I love the idea for this movie because it's doing the exact opposite. Instead of finding new material, it's like, let's just make fun of everybody for like reinventing the wheel over again and like make that her shtick for this this.

SPEAKER_01

I wish they called Spaceballs too, the quest for more money. Yeah. Like they call it in the movie.

SPEAKER_04

But that like, have you seen their uh their warpath or like their franchise? It's it's a spoof. Yes. But yeah, what you said, yeah. Yeah, so like it they got like their Marvel phases.

SPEAKER_00

It was out of like 2038 and beyond. Yeah.

SPEAKER_04

So it starts off beyond. It starts off at phase one, two, and three, and then it has like a uh time is a flat circle phase where like everything starts all over again, and then it goes to phase four question mark, and then it goes like all the way up to six, but maybe that's actually three, and like you know I think like number eight was like the infinity loop, yeah.

SPEAKER_01

It's never ending like Star Wars, like the original trilogy, suddenly became episodes four, five, and six.

SPEAKER_04

Right, right, and like every character gets their own movie, and then there was one where it's like uh Darth Vader or wait uh Lord Dark Helmet Dark Helmet, the the origins, yeah, and he had a couple sequels, and it was like Dark Helmet, the origins of the origins. So it's uh I I think it's funny that they're like making fun of it, we're satirizing what everybody's doing with the franchises nowadays, and uh because I'm not gonna lie, I'm getting a little bit of uh of comic book fatigue.

MCU Doomsday Theories And Reboots

SPEAKER_04

I mean, what are you you're getting it now?

SPEAKER_01

We've been getting it for the last five years.

SPEAKER_04

I know I'm I'm talking like this is the first time I've ever had it, but I mean for the most part, yeah.

SPEAKER_00

I am excited to see Spider-Man. I'm excited to see Spider-Man Avengers Doomsday.

SPEAKER_04

But I think we'll like you know I'm I'm interested to see Avengers Doomsday for one reason and one reason only. Why is that right? Well, how are they gonna get themselves out of this? How are they gonna save this crashing ship that is the MCU?

SPEAKER_00

Well, if if if you wanna if you want to take a few minutes, I can I can tell you how the story's gonna go.

SPEAKER_04

Go ahead, Mitch. I'm ready.

SPEAKER_00

Well, in Marvel, they they did announce that uh Ryan Goslin is about to be Ghost Rider.

SPEAKER_04

Yeah, I just saw that.

SPEAKER_01

Uh they have bringing back Nick Cage.

SPEAKER_00

He's Spider-Noir. And I like how like online everybody's like, oh yeah, Marvel's cooking with that casting. I was like, everybody's been telling them to cast this person for like the last 10 years. Yeah, it's like they didn't do anything but listen to people for once. Um then you got David Johnson, I guess that's how you say his name, is gonna be T'Challa. Or well, T'Challa's son.

SPEAKER_04

Yeah, I think Black Panther. I like that dude. Um he was in Alien Romulus, which I I loved that movie. A lot of people were kind of on the fence about it, but I I loved it a lot. When he was in uh uh The Long Walk, which is another great movie, I highly recommend that movie.

SPEAKER_01

Oh I hope they don't give him like a T'Challa-esque kind of name. I hope his name's just like Phil.

SPEAKER_04

I think he's born in Detroit or something, isn't he? I don't know. Okay.

SPEAKER_01

Jeff.

SPEAKER_00

But Jeff. Avengers doomsday comes out on the 18th of December of this year. You're gonna have Captain America returning. Then you'll have Cyclops, Gambit, Professor X, Namor, Mystique, and Magneto are the only mutants that you've seen in the trailer so far. But they'll all be incorporated.

SPEAKER_04

They're from the original X-Men.

SPEAKER_00

Right. Okay. Uh then you'll have Loki, uh, Shang-Chi, Fantastic Four, they'll join the Avengers as well. Uh let's see. And then from what I can tell from like the uh trailer, like there's one part where you see Professor X is like looking out a window, and looks like the sun is coming down towards the planet almost. Well, in in the comics, there's a thing what they call the incursion event, which basically the entire universe collapses into one world.

SPEAKER_04

Oh, so they're gonna un unite all the different universes.

SPEAKER_00

Well, because they're I think they're gonna mix two stories together where that happens, and then they'll end up having uh the battle world on Secret Wars where all these characters are there, while only one version of them can stay alive.

SPEAKER_04

Okay.

SPEAKER_00

And I mean, good guys and bad guys in the secret wars in the comics all had to fight together to you know to save their world or whatever.

SPEAKER_04

Why do you think they're gonna do that?

SPEAKER_00

Because I mean, some of these like uh Ian McKellen can't keep being Magneto. He's he's he's getting a little up there in age. So I I think they're gonna do this to where they can merge and keep the characters that still want to play their characters and then bring in newer, younger actors that can play other ones. Because like uh Scott uh was it uh Scott Marsden? Is that James Marsden? James Marsden, yeah, he plays uh Cyclops. I think he's gonna be in this movie, and then I think he'll at some point in the movie die, and then they'll restart another character as Cyclops in the future.

SPEAKER_04

Okay.

SPEAKER_00

It still sounds like a lot of work to figure out how to make a story fan service-y and well, I mean, I I think essentially they're they're wanting to do this so they can keep, like I said, keep the characters they want and then just start start fresh and move forward.

SPEAKER_04

I did like that bit where uh Ryan got uh Reynolds. Yeah. He's like, hey, uh, am I in the movie? And then like was it uh Robert Duddy Jr. was like, no.

SPEAKER_00

But I also think that's a clue because he's wearing a different suit. He was wearing the gray suit, which is uh what he wears when he's working with X-Force. Oh, okay. Which is like the shadow X-Men group where like Wolverine, uh Deadpool, Sabretooth, Archangel, and Psylock, they go in and just murder people. It's a lot more violent. They're not the the peace, love, and happy there's kill the people before they become bad guys.

SPEAKER_04

Who's gonna be so is uh uh what's his name gonna come back for Wolverine?

SPEAKER_00

I I I don't know. I haven't seen anything about that.

SPEAKER_01

I mean he said he wasn't going to, and we're like there's like what two movies now since he said that.

SPEAKER_00

I don't know. And it could be where Daphne Keene takes over as X23. Okay. As because in the comics, she takes over the name Wolverine, and he just becomes just goes by Logan for a long for a long time in the comics until you know more recently. But uh they also have what they see in the trailers, uh, the Latvarian witches, which they're all wearing, like there's a purple, a green, and a red one. And the theory is that's gonna be Sylvie from Loki, is the green one. Cleo that took Doctor Strange, is the purple one, which was uh what's her name?

SPEAKER_01

Uh no, it's the Sanderson sisters. When a Fred and uh who are the other two?

SPEAKER_04

The vacuum one.

SPEAKER_00

I'm trying to think what her name was. Is the uh the girl that was in uh Furiosa?

SPEAKER_04

Oh, uh Anna Taylor Joey? No, it's the the one that played the Charlie's Theron. Charlie's Theron. Yeah, that one.

SPEAKER_00

Yeah, she she's gonna play that character, and then Wanda Maximov will be the uh the red witch.

SPEAKER_05

And they'll use her bigger bag.

SPEAKER_00

Technically, you never saw her die. When she died, well, when she died, you just saw an explosion of red energy. Okay, and it was all screen about that's the stuff I did. But see, the Scarlet Witch, when she goes crazy, she also had that book that was like the the un a book of the underworld where she could have just transported pretty much pretty she could have transported herself to hell.

SPEAKER_01

Or I guess the only way anybody dies is if you see them get like physically ripped apart by another person. Like Thanos is just like ripping out someone's rib cage and it's gonna be a big thing.

SPEAKER_05

He did it with Loki. He did it, he killed uh he killed Tony Stark.

SPEAKER_00

I mean, I'm just saying, you know, when when you have a witchinity stones killed Tony Stark. When you have a witch that can alter reality, a stone falling on her is not a guaranteed death. Okay.

SPEAKER_04

Just saying. So what I what I my argument is is that like this is this was money, right?

Why TV Beats Theaters

SPEAKER_04

They made a lot of money with this franchise. Yeah. But do you know how much money uh phase one made? I don't know. Maybe like four four point two billion dollars. Do you know how much all of Strangers Things made? How much? 4.6 billion dollars. That's right. Stranger Things I agree. I agree. But TV is dominating.

SPEAKER_00

But there's also well, I was gonna say they come out more regularly, but they don't.

SPEAKER_01

Yeah, they used to, not anymore. And but it takes them three years to do a season.

SPEAKER_04

So, like the pit, for instance, it's it's like a low budget uh what do they call those procedural dramas? But because they can pump out 26 episodes a season, people won't stop talking about it. Right. It dominates social media, it keeps the interest and it kind of uh that that low budget gravy train just keeps racking in steady cash. Whereas you have Stranger Things or House of the Dragons or something like that. And it'll take them two to three years to pump out a season that they'll spend like $500 million, but they'll make back like $1.2, you know, two billion dollars.

SPEAKER_05

Yeah.

SPEAKER_04

And that guaranteed source of income is just dominant. So many actors, so many Hollywood theater film-trained actors are jumping to TV nowadays. They get that steady cash flow.

SPEAKER_00

But which Marvel needs to do more of because for their stories, it would make more sense to have like eight one-hour episodes than it would be to try and scramp, just squeeze all of this into one movie. Yeah. It would make more sense to do them that way.

SPEAKER_05

Yeah, but they're because like Daredevil Daredevil's stories suck.

SPEAKER_00

Daredevil's Daredevil's pretty good.

SPEAKER_05

Okay, Daredevil, I'll give you that.

SPEAKER_00

That's the only and really that's the only other than uh whatchallow, uh Wonderman, that's the only Marvel show they have right now.

SPEAKER_04

To to mention his credit, like each episode of House of Dragons costs like, you know, 20 million dollars.

SPEAKER_01

And season two was a total waste of money because that was just a demon tripping balls and hair and holes.

SPEAKER_04

That was a weird season, but like each episode really does cost millions and millions of dollars. I don't think there's been one episode of any of the Marvel TV shows that have ever cost that much.

SPEAKER_01

Yeah, and if they were about uh Rings of Power.

SPEAKER_04

Yeah, that that that was that I got a hundred million an episode or so. I'll give you that, and they're still cranking on a third season. And I don't know why. Because there is a fan base, all right. I don't think it's as big as they wanted it to be, but they're they're doubling.

SPEAKER_01

I'm the only person who's probably seen that show and never wanted to. Every single episode, I'm just getting I get more and more mad.

SPEAKER_00

I j I just think for Marvel, because their stuff is based in a real world that's just regular buildings and stuff, they can get away with a lot more sets. Whereas, you know, like House of the Dragon has to build their castles and all their sets and stuff like that. And they have to do I mean because their dragons is like their big thing, they have to animate these dragons all the time.

SPEAKER_01

Well, I mean, it's only because of the dragon strike. Okay. I mean, all those dragon actors, I mean, they're just hanging out because they want more money.

SPEAKER_04

I do think that if uh Marvel threw their film budget at a TV show, if they put $300 million into a 10-episode TV show, it would be a really good show.

SPEAKER_00

I I think a good show would be taking the X-Men franchise and making that a TV show. Even if you only have like the main X-Men, like Cyclops or Wolverine show up every so often and focus more on like the teenagers that are actually in the school, not you know, not make them like the goofy little kids, but the ones they're actually training to be X-Men.

SPEAKER_04

Right.

SPEAKER_00

And I think uh I don't want a 10-episode show.

SPEAKER_01

I want the old days, I want 22 episodes.

SPEAKER_04

Well, I want that too, but they're not gonna do it. I'm a big fan of miniseries because I feel like you tell a story um uh uh you know to a point where it it's bigger than a uh a movie, so you got you know a lot of you got a big meal to eat, right, when you binge it because you're inevitably gonna binge it. I mean, who actually watches the show as it comes out anymore? You know, I don't know. I don't but when the show's over, you can sit down and watch it, and it feels like the show, the story ends exactly when it needs to. It doesn't feel like it it keeps going on and on and on. And it also doesn't feel like a movie where you're just like, that's it. You know, so I like a big show.

SPEAKER_00

Well see, I think with this, like everybody keeps talking about Doom, you know, bad guy Doom. I actually think in this first movie, because this is gonna be like part one, and then I think it's Secret Wars will be part two. I think he's gonna be actually helping the good guys in this, because if the worlds are colliding, if he doesn't help s help them save the world, he dies too. So I really think that it'll end up being Robert Downey Jr., Dr. Doom helping them more so than fighting them.

SPEAKER_04

Is he Tony Stark or Von Doom, whatever?

SPEAKER_00

There's actually been I saw somebody made an edit. It's very a very compelling theory that Robert Downey Jr. was never really Anthony Stark's son biologically. Because when he goes back to the past, he talks about having a son, but Robert Downey Jr. would have been born at that moment. Like he was he wouldn't uh been born at the time that Tony Stark wouldn't have been born.

SPEAKER_05

Or sorry, right?

SPEAKER_00

Yeah, Tony Stark wouldn't have been born at that time that Anthony was talking about having a son, and then they keep referring to like different things that allude to him being a foreign kind of national kind of thing. It's little things, but it's it's interesting to where they could point it that way.

SPEAKER_04

I don't think they were that because they don't have that foresight. Yeah, I don't think they were thinking that far behind, to be honest with you.

SPEAKER_00

I agree, but there are things that could point to it and make it possible because I watched this whole video, these people that they had taken clips, and it's like it does make sense.

SPEAKER_04

I think when they pioneered the first uh uh like idea for an Avengers movie, they planned out all the way to Thanos, sort of like clip notes. They got that, they got like post-it notes somewhere that had like these are the points Make sure we hit this scene right somewhere in this movie, and that's it. They didn't go anywhere beyond that.

SPEAKER_00

Well, I mean, because I can already tell Doomsday is going to be very convoluted, like even more so because they're convoluted now. Because they showed one scene where you've got the people from Wakanda are shaking hands with the Fantastic Four, and you see the ocean in the background like around them. Well, there's a whole storyline where Namor floods Wakanda, and the Fantastic Four and others help like you know persuade Namor to go away. All I'm saying is that there's there's tons of stories in one.

SPEAKER_04

It's kind of like Destiny in the video game series. Like, you know, nobody gets into Destiny, you know, year four, right? Destiny 2, especially, like years after it came out, because the story and the guns and the gameplay is so convoluted. If you're a new player, you're just like, Wow, it is happening. And I think like the MCU has a dedicated fan base that just kind of peters off, and then no person that knows anything about comics is gonna be like, I'm gonna try these Marvel movies out. And they see you don't know where to start. You don't know where to start. If you do, it's you gotta watch like 120 hours of film to like get caught up.

SPEAKER_00

Nobody wants to do that. I I think what they need to do is take like the the big characters, like Thor and stuff. They appear in the movies, but then you take like the people like X-Men, even Spider-Man, and some of like the there's a group called the Midnight Suns, which is like uh Moon Knight, uh Punisher, Black Panther, and uh there's one other character where they're like the street level stuff. Make all the anything street level a TV series, and then make all the big people coming in, like Thor and Captain Marvel and all them, make that in the movie because that's when you're gonna have like the big explosions and stuff. Everything else is like low-level.

SPEAKER_01

And they should be doing animated. Well, that's what they're like um like Star Wars did with Clone Wars between Attack of the Clones and Revenge of the Sith.

SPEAKER_00

Well, that and then like uh DC's doing right now, where animated stuff is still part of the live action story, it's just this part's animated, and it you know, they'll refer to things that happened in the animation, which I think is good because there's some things that just don't look good in live action. You could make look a lot better with animation.

SPEAKER_01

But animation probably be cheaper. Yeah, it would. And you could just hire voice actors, doesn't have to be Chris Emsworth or good segue into Dungeon Crawler Carl.

SPEAKER_00

Well, yeah, yeah.

SPEAKER_05

Okay.

SPEAKER_00

I was gonna do that on the next one though, because I got a lot to I got I got some ideas for it.

SPEAKER_05

Okay, well, tune in for the next episode.

SPEAKER_00

I guess I got some casting ideas and some stuff.

SPEAKER_01

I could review something that I watched.

SPEAKER_00

Okay.

SPEAKER_01

For the last 10 minutes.

SPEAKER_04

How about I talk about what this whole episode

GTA 6 Tech And AI

SPEAKER_04

is about? Where we uh There's a plot to this? Yes, okay. All these happy accidents lead to like industry leaps in making film and entertainment and video games better. Okay. So uh Grand Theft Auto, Grand Theft Auto 6, for instance. What's one of the biggest issues you have with open world video games? You get lost.

SPEAKER_00

No, like not like physically lost, but there's just so much to do.

SPEAKER_01

Yeah, but I mean Well, I mean, if you have a good like Skyrim is a good example, you have a good quest log, and like you can go into open world and you can jump back into a main quest whenever you want to.

SPEAKER_04

Right. But imagine you're in a very urban city, okay, you're walking down the street. What's what's one thing that you wish you could do in those video games that you couldn't do? All these doors. Oh, yeah. Yeah, because it's just those are just buildings that you can't go into barriers. Yeah. Well, they they fixed it. 60% of every building is exposable. Like you can go inside of it. This like the industry standard was like 95%.

SPEAKER_00

But your console meltdown.

SPEAKER_01

No, so they'd be like a liquid intercooler or something for my Xbox to run this.

SPEAKER_04

They've developed essentially like an asset bank. So like it it when you approach like a shack by the sea, right? It it knows like beach, shack, one story, and it has all these building uh archetypes like loaded off screen somewhere in a bank, and then as you open the door, like everything just pops into place before you even notice it. So you know, I'm not saying that every building will be the exact same for every player. I don't know if that's the case or not, but the fact that they're able to do that for this game, I mean, that's why it took them 15 years to build. You know, on top of that, they've also mapped NPC AI into it. So like cops will be smart, they won't just uh the cops in Vice City were savages.

SPEAKER_01

Well, like this those dudes were just come out of the city.

SPEAKER_04

But they're not gonna throw bodies at you. They're gonna they're gonna track you, they're gonna put spike strips down on your pl on like where they think you're gonna go.

SPEAKER_00

Yeah, they did that in Vice City. I did see that they said that said that there's actual jail time for this game. Yeah.

SPEAKER_01

So like if you get I can't I can't get on, I'm still doing my sentence.

SPEAKER_00

If you get caught, you'll be, you know, can you guys bail me out? Wearing an ankle monitor and stuff. I mean, you'll basically be in jail for like three hours or something like that. You can't log on to do anything because you're in jail.

SPEAKER_05

Stupid.

SPEAKER_00

And it's interesting. It keeps it'll make three hours.

SPEAKER_04

It's gonna be well, yeah.

SPEAKER_00

I'm just I'm just throwing out something.

SPEAKER_04

But but so the fact that they have like intelligent AI, like if you shoot a guy in the face and there's a witness, that guy's gonna remember you. Yeah, and then if you go away on the other side of the state, because it's a state-sized map, and you come back like a month real time later, that guy's gonna remember your face. Right? I'm telling the sheriff, yeah.

SPEAKER_01

I saw that. It's like it's Red Dead Redemption 2, and you gotta hunt him down, kill him, and some other guy on a hill is like I saw that.

SPEAKER_04

So that's some of the big stuff. Like another cool thing they did was they basically did uh like uh mechanic dispersion, uh like body weight dispersion mechanics. And in other words, uh like the wind will whip in your hair if you're uh driving a vehicle on the water or uh like a motorcycle on on like a dirty road, it'll be different, like it would be in real life. If you're a fat dude going down the stairs and there's a skinny dude like sliding down a hill, like the way that they they their body mechanics work, it'll be organic to that person. And it's that's all AI stuff too. So rock uh Rockstar took a whole bunch of like 15 of these 15 years, they took a whole bunch of like watching how NPCs work just in like a a zoo environment. Like, why does this guy look goofy? You know, and then they they they pot plotted and planned all these different programs that are running background that you'll never hear of, understand, or whatever, and you'll just be like, wow, that's really cool looking. It's it's it's realistic looking. And it's cool to see a game that does that. I don't I'm not a huge fan of Grand Theft Auto, but I I definitely can uh uh respect like the the amount of effort and work that they put into it enough for me to like it gets my attention. I'm gonna give it a shot.

SPEAKER_00

I did get kind of disappointed and they talked about the there's not gonna be any multiplayer to begin with, at least.

SPEAKER_04

No, it's always been like that too.

SPEAKER_00

Which, you know, to me, a game like that that you can play multiplayer is a lot more fun. Yeah. I mean, yeah, you can have fun playing it one player, but when you can play with friends in a big open sandbox like that, it's gonna they're gonna have uh GTA 6 online eventually. Well, they said that they might just continue GTA online that they have now and just update it, but we'll see.

SPEAKER_04

Well, I know it's a big push because like they they rank in millions, hundreds of millions a year. Oh yeah. And like I think if you buy the game, you get like a a hundred thousand dollars towards the GTA online. So yeah. I think that uh it's pretty cool to see where games are

Live Service Backlash And Indie Wins

SPEAKER_04

going. And I I I I there's definitely kind of like how TV and film the only way that film works is if if it's an indie film where a lot of low budget, less than $10 million people, talented people can get together, like backrooms or obsession and make a an original like interesting story, or you have a triple-A mess of money that they just throw so much piles of cash at it that like people have to go see it because it's the new Marvel or whatever. And uh you know, it and TV is like this like steady mainstream, everybody's gonna watch it, you know, kind of thing. Not not necessarily true. There's a lot of uh one offset flop, but for the most part, like that's like you're you're like Apple TV's crushing it right now. All of their shows are so good, except for K Fear. I watched it. It's it's but um um yeah, and then and then video games. Video games, you have the triple A monsters that come out, you know that die in six months. Some of them, most of them do uh live service. I mean, let's be honest here. That's what's killing most video games. And then you have your indie games that are that are crushing it. There's a lot of really good indie games that come out there with a small development team, and they just have a lot of passion that they put into it, and you know, it plays on nostalgia factors like uh the Metroidvania games or like the Legend of Zelda adventure games and stuff like that. That they can combine these cool storycrafting abilities into a survival aspect, and then these games take off, you know, and I just like to see where things are going. I think whatever this hump is for entertainment this past ten years, I think we're finally getting over it.

SPEAKER_00

I I was watching this one streamer, she was talking about the Assassin's Creed black flag that came out. Yeah, she said like the Ubisoft it. Yeah, they added a game, a battle pass to a one-player game for Assassin's Creed.

SPEAKER_04

I think I know who you're talking about.

SPEAKER_00

Yeah, yeah. But uh she was she was talking about like they added a battle pass to where you can download, like you could pay and you can get like the hatchet from Assassin's Creed 3, or anything like that.

SPEAKER_01

And I was like, What I don't care, like I don't want that, yeah.

SPEAKER_00

So basically they just found a way to try and make more money out of you just on a remote. Give us money, yeah.

SPEAKER_04

Yeah, we're not doing well. PlayStation's learning a lot too, because they're they're doing no physical uh game stuff moving forward, and then like the amount of blowback that's coming out of that, I couldn't care less.

SPEAKER_00

That's what like GTA 6. They they said there's probably not gonna be a physical copy.

SPEAKER_04

They'll have it's a code, yeah.

SPEAKER_00

They'll have codes in a box, but there won't be a physical disc.

SPEAKER_04

A lot of people lose their minds over that.

SPEAKER_00

But I mean, I don't really mind. I mean, because like they're like, oh, well, if they revoke the license and take it offline, then you can't play it. Well, then I'll get my money back one way or another. No, you won't. Because well, there's ways. But there's it's it's it does make sense. Like, you know, if you if you download it and they take it offline to where you can't play it, yeah, that's kind of crappy.

SPEAKER_04

It's theft, but that's why they're it's not a game that you own anymore. It's a license that you're borrowing or something like that.

SPEAKER_01

It'll be like like you know, terms and conditions.

SPEAKER_05

If I'm borrowing, why am I spending 80 bucks to borrow it? Because you you're you like got it least to you.

SPEAKER_00

I'll be honest. I was looking forward to GTA 6. I actually thought about taking time off from work to be able to play it. And then when I found out it wasn't multiplayer, I'm like, uh when's it supposed to be coming out? November. November 19th. I was going to, but I was like, well, if it's not multiplayer, I don't need to take time off. I can just play it on my own.

SPEAKER_04

Yeah, the games as a service like era, I think, is finally over. Like uh that crappy PlayStation game that came out, what was it called? Like Corona or something. I don't know. You know, that was like uh it was weird like Guardians of the Galaxy meets like Fortnite. But anyways, so they had all these big $300 million games that came out, and they just were like within weeks of launch, like their player base dropped to like $5,000 and they just canceled these games because they're too expensive to keep up, you know, and nobody's gonna play it. So yeah, games as a service, I think, is officially dying because a lot of games are coming out that are uh solely for gameplay purposes, not to milk every nickel and dime out of you.

SPEAKER_01

I wonder if like gamer levels have like stabilized back to like pre-COVID.

SPEAKER_04

Have you seen the Black Ops 2 stuff? Where like they they they brought it all back, like you can make your own stuff. Yeah, gamer gameplay. And all these kids are just getting murked by all these old timers on there, like us and stuff, and they're just like, why are you so mean?

SPEAKER_01

That was just teabagging. So dude you just shocked saying all kinds of horrible things, horrible things. Flashbacks. Well, like I made one video the horror.

SPEAKER_00

I made one video like, yeah, let me let me go back and show this kid on what it took to get banned back in the 90s, back in the early 2000s.

SPEAKER_01

You couldn't eat yeah, you couldn't even get banned back then.

SPEAKER_00

Yeah, it took a lot to to get to that point.

SPEAKER_01

It's like a three-day ban at best, too.

SPEAKER_04

So yeah, well, I think that's a pretty good uh stopping

Optimism And Closing Jokes

SPEAKER_04

point. Um, yeah, uh I I'm optimistic. I'm holding out for the future. I think uh everybody's kind of finding their niche. TV's being taken more seriously. I think uh movies are just gonna have to be better quality, or they're not gonna be good movies at all, and nobody's gonna go see them. And video games are gonna stop as live uh service crap. It's gonna be you know a quality game with uh uh you know if it's multiplayer, you don't have to pay for any extra crap.

SPEAKER_00

Well, I mean that's kind of like for the uh Star Wars Outlaws. Yeah, I was you could stream that, like, or it was on the uh PlayStation store where you could just download it because it's been out for a while, and I went to play it and I was like, oh, you're gonna have a live service login for EA? I'm like, uh, never mind. I just deleted it back off. I was like, I'm not worried about that. Yeah, I'm not signing in just to play this game through their server.

SPEAKER_04

Most games are going back to the old ways where if you want to link up with somebody, you just make a password and you they type in your password. So if your password's poop, right? Type in poop, and then uh you link up with that guy. Elden Ring. Right. And then boom, you're in. Yeah, just like Elden Rings.

SPEAKER_01

And Elden Ring did that five years ago.

SPEAKER_04

Yeah, I mean that's that's back in like Diablo 2 days. Yeah. So yeah. And it works. So all right. Well, thanks for listening. Yeah, yeah.

SPEAKER_01

I hope you enjoyed our review of True Lies.

SPEAKER_04

Um, really mad I didn't watch True Lies. I've seen it a billion times. I could have probably muzzled my way through it, but yeah. All right, well, that's it for me, Hayden. Goodbye from Mitch.

SPEAKER_00

Goodbye, old Tom.

SPEAKER_04

Goodbye from Tom.

SPEAKER_01

Goodbye, Tim.

unknown

Bye.

SPEAKER_01

Yeah, it's good. Okay, that's what I thought about.

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